Apprentice II: The Knight’s Move
Apprentice II: The Knight’s Move is the second chapter of the Apprentice
trilogy. It is a point-and-click freeware adventure game that uses the AGS
system.
Play again the part of Mortimer “Pib” Pibsworth, a would be magician’s
apprentice in the magical land of Willowbean. Due to the growing power of its
ruler, the evil knight Lord Ironclaw (and a chess match), Willowbean now finds
itself in a state of war and its leader is recruiting fresh soldiers for his
army.
Pib, protected by the crude negotiation skills of his master, eludes the
drafting. As Pib’s current occupation as an apprentice had some technical
faults, thus subjecting him to the military draft, attaining wizard-hood
appears to be the next logical resort. Finally has the chance to end his
apprenticeship if he can complete the three tasks given to him by his master:
* Exterminating the rats from the bakery, since it’s inhibiting the master wizard to lavish in his favorite sandwiches.
* Win money at the annual centaur races and
* Create a magical golem from the four elements.
Completing these tasks of course involve a series of solving puzzles and side
quests, through obtaining items and interaction with the people of Willowbean.
Minimum System Requirements | ||
CPU | Intel Pentium | |
RAM | 32 MB | |
OS | Windows 95 | |
Direct X | DirectX 5 |