Summary
## Description
The third major iteration of an operating system for the Apple II, this
version began replacing Steve Wozniak’s bundled Integer BASIC with AppleSoft
BASIC, and with it, his _BRICK OUT_ clone of Atari’s arcade game Breakout
(which he was responsible for implementing) with _LITTLE BRICK OUT_.
It plays according to a simple and long-established premise — the player
controls a paddle at the edge of the screen, moving so as to bounce a ball up
into the playfield and knock gaps out of colourful walls. This particular
version plays sideways (horizontally rather than vertically) and allows an
unusual degree of user customization.
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