This content requires the base application AppGameKit: Easy Game Development on Steam in order to run.
## About This Content
AppGameKit VR adds powerful and easy to use VR commands to your core
AppGameKit Script language.
With just a few commands you can start to develop your own VR experiences,
from detecting the head mounted displays to registering touch events from the
touch controllers.
## *** NEW***
AppGameKit VR AppGameKit VR now comes with a new Plug-in for Leap Motion
support!
Note: _Users must already own AppGameKit and have an OpenVR compatible head
mounted display (HMD) and HTC Vive controllers or optional Touch controllers
to use this DLC. To use the Leap Motion Plug-in you must own the Leap Motion
hardware. This DLC is currently only available for the Windows platform._
_The AppGameKit VR DLC includes:_
* AppGameKit VR Plugin for AppGameKit Tier1 Script
* Tier 2 C++ Library
* AppGameKit VR Getting Starter Guide PDF
* AppGameKit VR Leap Moton Plugin for AppGameKit Tier1 Script
* Leap Motion Tier2 C++ Libray
* AppGameKit VR Leap Motion User Guide PDF
AppGameKit VR Commands
These new VR commands will empower you to:
* Diagnostic checks on the hardware and SteamVR
* Initialise the HMD
* Create standing or seated VR experiences
* Set the scale and camera ranges
* Render a 3D scene to the HMD
* Read the 3D values and angles of the HMD
* Control the position and rotation of a player within the 3D scene
* Read the 3D values and angles of the player
* Read the values of both the users left and right hands
* Read all the buttons and joystick values from controller devices
There are over 60 commands provided and we’ve created some getting started
demos to show you how to get up and running with your own creations.
## The AppGameKit Command List
Setup Commands
* IsHmdPresent
* IsRuntimeInstalled
* Init
* ErrorMessagesOn
* SetTrackingSpace
* GetTrackingSpace
* ResetSeatedZeroPose
* SetCameraRange
* SetWorldScale
* GetWorldScale
* Render
Player Commands
* SetPlayerPosition
* SetPlayerRotation
* MovePlayerLocalX
* MovePlayerLocalY
* MovePlayerLocalZ
* RotatePlayerLocalX
* RotatePlayerLocalY
* RotatePlayerLocalZ
* LockPlayerTurn
* LockPlayerPitch
* GetPlayerX
* GetPlayerY
* GetPlayerZ
* GetPlayerAngleX
* GetPlayerAngleY
* GetPlayerAngleZ
* GetHMDX
* GetHMDY
* GetHMDZ
* GetHMDAngleX
* GetHMDAngleY
* GetHMDAngleZ
* GetRightHandX
* GetRightHandY
* GetRightHandZ
* GetRightHandAngleX
* GetRightHandAngleY
* GetRightHandAngleZ
* GetLeftHandX
* GetLeftHandY
* GetLeftHandZ
* GetLeftHandAngleX
* GetLeftHandAngleY
* GetLeftHandAngleZ
Controller Commands
* RightControllerFound
* LeftControllerFound
* RightController_JoyX
* RightController_JoyY
* LeftController_JoyX
* LeftController_JoyY
* RightController_Trigger
* LeftController_Trigger
* RightController_Grip
* LeftController_Grip
* RightController_Button1
* LeftController_Button1
* RightController_Button2
* LeftController_Button2
* RightController_TriggerPulse
* LeftController_TriggerPulse
* LeftController_GetFingerPointed
* RightController_GetFingerPointed
* LeftController_GetThumbUp
* RightController_GetThumbUp
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Celeron / Athlon Sempron or better | Intel® i5-4590, AMD FX 8350 equivalent or better |
RAM | 4 GB RAM | 4 GB RAM |
OS | Windows 7 or better | Windows 7 or better |
Graphics Card | Open GL 2.0 compatible or better | NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better |
SOUND CARD | N/A | N/A |