Angels Fall First is a first person combined-arms sci-fi wargame.
From commanding the battle standing on the bridge of your flagship all the way down to frantic infantry firefights – AFF brings together all the combat you ever wanted.
Featuring tactical team-oriented gameplay and offering a wide selection of weapons, tools, vehicles and spacecraft, AFF focuses on objective-based scenarios with a high degree of replayability, playable both online and offline.
From commanding the battle standing on the bridge of your flagship all the way down to frantic infantry firefights – AFF brings together all the combat you ever wanted.
Featuring tactical team-oriented gameplay and offering a wide selection of weapons, tools, vehicles and spacecraft, AFF focuses on objective-based scenarios with a high degree of replayability, playable both online and offline.
Well, we’ve been doing this a long time – AFF has been a rich universe of fiction and art since 2005. We made a Homeworld mod, and kept building from there. Work started on an Unreal Tournament 2004 mod, but was then ported over to UT3 in 2007, culminating in a 3rd place grand prize in 2009’s MakeSomethingUnreal contest.
Angels Fall First as a standalone game is, for us, a mission to enable the player to do as much as possible in a vast environment – whilst still retaining the focussed, fun experience of match based FPS games.
Way back in the back-whens, we loved Tie Fighter. A little later on, we loved Battlefield. We waited patiently for the game which would inevitably unite the vast scale and spacefights with the close and personal firefights and thunderous vehicle battles…
Angels Fall First Key Features:
1, Wide selection of weapons and tools, ground vehicles and spacecraft to fight with.
2, Diverse combat opportunities – assume point to clear a building, hunt with a frigate wolfpack as a lineship captain, issue orders from the bridge of your battleship.
3, Fully operational and pilotable capital ships with playable interiors.
4, Unique combination of spaceship and infantry combat – board spacestations, shipyards and vessels to capture or destroy them from the inside.
5, Dogfighting using space interceptors and bombers, launched from capital ships and stations.
6, Gameplay mechanics designed as a mix of modern elements (customization, loadouts, persistence) and inspirations from classic shooters (frantic, fast-paced firefights).
7, Commander mode for issuing orders to your squadmates and teammates.
8, Full AI support – all scenarios can be played both offline and online identically, supporting up to 64 players or bots filling in for the players if required.
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Pentium 4 1.8GHz / AMD Athlon XP 1700+ | Intel Core 2 Duo E4400 2.0GHz / AMD Athlon 64 X2 Dual Core 4200+ |
CPU SPEED | Dual Core 2.0 GHz | Quad Core 2.8 GHz |
VRAM | 128 MB | 256 MB |
RAM | 1 GB | 2 GB |
OS | Win Xp 32 | Win Xp 32 |
Graphics Card | nVidia GeForce 210 / AMD Radeon X600 Series | nVidia GeForce GT 340 / AMD Radeon X1900 GT |
Direct X | DX 9 | Version 9.0c |
SOUND CARD | Yes | Yes |
HDD Space | 500 MB | 20 GB |
Game Analysis | Angels Fall First is a truly first person sci-fi war game.From commanding the battle standing on the bridge of your flagship, all the way down to serious infantry firefighting, AFF brings together all the war you ever loved, giving you the control you never had.Featuring team-based gameplay, and offering a wide selection of weapons and tools, vehicles and spacecraft, AFF features Full bot support. This means you can co-op versus AI, play entirely offline, or earn glory in full PVP matches. | |
High FPS | 200+ FPS ( GTX 1060 ) | |
Optimization Score | 10 |