This Game has no review yet, please come back later...
This Game has no news yet, please come back later...
This Game has no walkthrough yet, please come back later...
Comments
A rogue-lite for 90’s rpg fans
## About This Game
The game trailer is likely to be very out of date concerning visuals and
some minor gameplay aspects.
Always a New Journey is a very early development rpg rogue-lite.
Inspiration comes from a lot of 90’s jrpgs, and some new ones.
You’ll choose one of four characters to start, with four more that can be
unlocked.
Take your chosen hero through random floors of the dungeon to unlock more
companions, things to craft, and upgrades for your town hub.
Or if you get strong enough, maybe even reach the top.
Combat takes place in a side view turn battle system familiar to any final
fantasy or jrpg fan.
Heavy emphasis will be put on making the battles difficult enough to require
strategic thought. Just hitting “attack” over and over should hopefully be a
terrible strategy after the 2nd or 3rd floors. A lot of fun mechanics are in
place to give you lots of choice in battles, such as unique limited use
abilities for main characters, the ability to charge up your attacks and
buffs, and weakness protection that you will absolutely want to be breaking as
much as you can.
Upon death, you’ll lose everything except for any saved coin. You’ll also keep
any town unlocks, and if you’re a farmer there’s probably some fruit and
veggies waiting for whatever new character you’ve chosen!
I’m putting this up on early access to hopefully get some opinions and
suggestions on balancing and new features.
Come help out on the discord here:
The game is free to play and always will be.
Currently there is very little content while I finish adjusting features.