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- Fantasy Grounds – Around Elves!
- Fantasy Grounds – Behind the Claw
- Fantasy Grounds – Black Scrolls Cemetery (Map Tile Pack)
- Fantasy Grounds – Black Scrolls Dark Crypts (Map Tile Pack)
- Fantasy Grounds – Black Scrolls Medieval Fantasy Castle (Map Tile Pack)
- Fantasy Grounds – Black Scrolls Medieval Fantasy City (Map Tile Pack)
- Fantasy Grounds – Black Scrolls The Marble Sanctum
- Fantasy Grounds – Boomsticks’n’Thunderguns!
- Fantasy Grounds – Brawlers & Bandits!
- Fantasy Grounds – Coin’N’Glory!
- Fantasy Grounds – Cold Harvest
- Fantasy Grounds – D&D Candlekeep Mysteries
- Fantasy Grounds – D&D Classics: Marco Volo Arrival (2E)
- Fantasy Grounds – D&D Classics: Marco Volo Journey (2E)
- Fantasy Grounds – D&D Classics: Marco Volo: Departure (2E)
comments
Replayable, good mechanics, good sound, graphics were good at the time, still enjoyable nowadays
Small amount of bugs, sometimes the game felt "unfair" (enemy spots you)
Alpha Protocol is a good espionage RPG and keep up with games like Metal Gear Solid, Splinter Cell and Hitman.
The sneaking and hiding part of the game is well made, as well as the fighting and shooting mechanics.
The RPG-like skill/ability tree was fun to max out and to test them out during the game. Different appoaches, different ways to kill/stun/disable enemies, everything felt “good”.
Different choices during conversations made the game versatile and fun.
All in all, a good solid game, which I fully recommend.