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## Description
The plot of this game is very simple: there is a big Expo in Japan, and the
protagonist – working as a journalist for a company called “Oh!” (suspiciously
similar to the company that designed this game) – must enter each pavilion and
take pictures of the female models there. The trick is that the company is
interested in erotic pictures of semi- or completely nude models, so the hero
must use all his charm in order to convince the models to do so…
_Alice-tachi no Gogo_ can be considered an adventure game with RPG angle. The
main challenge of the game is to explore the huge, complex Expo area, finding
people and items needed to gain access to new locations. However, there is
also an RPG system in the game, even though many typical RPG elements (combat,
equipment, etc.) are absent. The hero has a health bar, which is depleted
whenever he tries to convince a girl to undress. In a sense, encounters with
girls in the pavilions are equivalent to battles in other RPGs: some girls are
too “strong”, and the hero has to level up before he can “fight” them. Levels
are gained by successfully undressing girls, which corresponds to the
cornerstone of RPG gameplay: become stronger through experience.