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9.03m, is a short, first person, art/empathy game for PC. Not a game in the traditional sense of the word; it aims to humanise, and remember the victims of the 2011 Japanese tsunami. The media is quick to put figures to death tolls in such disasters, and 9.03m tries to remind people of the individuals behind those figures.
Minimum System Requirements | Recommended System Requirements | |
CPU | Dual Core | Dual Core |
RAM | 2 GB RAM | 2 GB RAM |
OS | Windows XP (SP2) or Later | Windows XP (SP2) or Later |
Graphics Card | Shader Model 3 compatible video card. NVIDIA 8000 series or higher. Radeon HD 3450 or higher. | NVIDIA GeForce 210/300 series or higher. Radeon HD 7450 or higher. |
Direct X | Version 9.0c | Version 9.0c |
SOUND CARD | DirectX 9.0c Compatible | DirectX 9.0c Compatible |
HDD Space | 800 MB available space | 800 MB available space |
Game Analysis | To play 9.03m you will need a minimum CPU equivalent to an Intel Core 2 Duo U7600. Provided that you have at least an AMD Radeon HD 3450 graphics card you can play the game. Futhermore, an AMD Radeon HD 7450 is recommended in order to run 9.03m with the highest settings. The minimum memory requirement for 9.03m is 2 GB of RAM installed in your computer. In terms of game file size, you will need at least 800 MB of free disk space available. 9.03m will run on PC system with Windows XP (SP2) or Later and upwards. |
+ Short
+ Serious
- "Not a game" complaint.
I think of this game as a poem about the feeling of human loss in a natural disaster. It tries to make you feel sad about the deaths of people that you never knew, but that had a life just like you have. Theirs stories now told only by the objects that they left behind. They vanished from the world like grains of sand washed by the sea. If you don’t care about this, don’t play this game.
I have no problem calling it a game. The common complaint is that it is “too short” and also “not fun”, and because of that, also “not a game”. What would be the point of making a fun a memorial for the victims of a disaster? And what would be the point of making it longer if it is not supposed to be fun? That’s just insensitive non-sense.
Conclusion: This game is a little reminder of how we react to the loss of human lives. Maybe it is not remarkable, but it is appropriate.