Building on survivalist and horror themes, players in 7 Days to Die can scavenge the abandoned cities of the buildable and destructable voxel world for supplies or explore the wilderness to gather raw materials to build their own tools, weapons, traps, fortifications and shelters.
– Huge, unique and rich environments, offering the freedom to play the game any way you want with many unique biomes.
– Craft and repair weapons, clothes, armor, tools, vehicles, and more with over 500 recipes.
– Take over a ruin, or build from the ground-up. Design your fortress to include traps, auto turrets, electric fences and defensive positions to survive the undead – the world is fully destructible and moldable.
– Work together cooperatively to build settlements or work against each other raiding other player’s bases, it’s really up to you in a wasteland where zombies and outlaws rule the land.
– Unleash your creativity in creative mode and build the ultimate world by yourself or with friends. Enjoy unlimited access to over 500 in-game items, 1,200 unique building blocks and a painting system that offers over a quadrillion combinatoins.
– Increase your skills in a multitude of active and passive disciplines. 7 Days to Die is the only true survival RPG with over 60 multi-tiered skill and perk groups.
* As of this writing, a full story has not been implemented yet (Early Access / Alpha development status), this is preliminary. *
You awaken with only a bare minimum of clothes on you, some canned food, glass of water and only your bare knuckles to defend yourself - time to get creative by scavenging for rocks, wood, plant fiber and bones, to make primitive tools (stone axe, stone shovel, shiv), basic weapons (wooden club, bow and arrows) and simple clothing made from plants and a sleeping bag. Venture the lands to find weapons, building resources and cooking tools, hunt and gather for food, process down hide into leather and start making a forge and start crafting metal objects.
How this will play out in the long run is up to you - survive and even thrive, or perish at the infested claws and teeth of the undead, but also harsh environment can be your demise.
Beware of the 7th night though, with the blood moon shining the undead will rise in masses and will be stronger, faster and more aggressive. Make haste, prepare for this event so you can survive, rebuild, expand and survive another week!
Minimum System Requirements | Recommended System Requirements | |
CPU | Intel Core 2 Duo E4600 2.4GHz / AMD Athlon 64 X2 Dual Core 5000+ | Intel Core i3-3240 3.4GHz / AMD Phenom II X4 40 |
VRAM | 512 MB | 2 GB |
RAM | 4 GB | 6 GB |
OS | Win Xp 32 | Win 7 64 |
Graphics Card | nVidia GeForce GT 720 / AMD Radeon HD 5550 512MB | nVidia GeForce GT 640 v3 / AMD Radeon R7 250 v2 2GB |
Direct X | DX 10 | DX 10 |
SOUND CARD | Yes | Yes |
HDD Space | 3 GB | 1 GB |
Game Analysis | 7 Days to Die is a new survival horde crafting game from The Fun Pimps.In the year 2034 nuclear attacks have decimated the Earth and the remaining population is infected by an unknown virus. The infected die within 7 days and soon reanimate becoming blood-thirsty zombies. No one believed it; nobody expected it and nothing can stop it! You are a survivor in Navizgane County Arizona, a rare Eden in a world of devastation. Ironically, the Apache word Navezgane means Killer of Monsters, and kill you will as you fight, scrap, craft, salvage and fortify your way to survive looking for the truth behind what really happened.7 Days to Die is an open world, voxel-based, sandbox game blending the best elements of FPS, Survival Horror, RPG and Tower Defense style games. 7 Days to Die looks to carve out its own space giving gamers what they really want with a unique combination of combat, crafting, exploration, and character growth. It's not just Survival Horror anymore its Survival Horde. | |
High FPS | 48 FPS ( GTX 1060 ) | |
Note | Running the Dedicated Server and Client on the same computer will double ram requirements. Also future releases may require more hard drive space. | |
Optimization Score | 4.1 |
Minimum System Requirements | Recommended System Requirements | |
CPU | 2.4 Ghz Dual Core CPU | 3.0 Ghz Quad Core CPU or faster |
RAM | 6 GB RAM | 12 GB RAM |
OS | 10.7 | 10.9 |
Graphics Card | 1 GB Dedicated Memory | 2 GB Dedicated Memory |
HDD Space | 4 GB available space | 4 GB available space |
Minimum System Requirements | Recommended System Requirements | |
CPU | 2.4 Ghz Dual Core CPU | 3.0 Ghz Quad Core CPU or faster |
RAM | 6 GB RAM | 12 GB RAM |
OS | Ubuntu 12.04 | Ubuntu 14.04 |
Graphics Card | 1 GB Dedicated Memory | 2 GB Dedicated Memory |
HDD Space | 4 GB available space | 4 GB available space |
Fully open, destructible environment; extensive crafting, SP and MP modes, MP PvE / co-op and PvP, active community, moddable, new major updates add lots of new content, minor updates quickly released for bug fixes.
Major updates rare, usually 1 to 2 per year only. Windows game servers require multiple restarts every day, to keep running smoothly.
There is a lot to the game, at least in its current version Alpha 16 with Alpha 17 on the horizon for release, with major visual and game-play advancements and changes.
In short, the game by itself can be a lot of fun, offers something for everyone, from shooting to allowing to unleash your creativity building almost anything you can imagine. The game’s community is generally very helpful also, with many servers (some very active and others not at all) to play on, in both PvE and PvP modes. There are also quite a few mods available for the game, mostly used when playing on a server, breathing fresh air into the game, while waiting for the next major update – which are rather rare, only once to twice a year. The game can be experienced mainly bug-free, with minor versions after a major version update usually being released fairly quickly, to fix mostly major and some minor issues.
In more detail (tl;dr):
The game is best enjoyed in multiplayer mode, to start off, it is suggested to go the PvE route, so not to have to worry about other players attacking and killing you, yet in some cases this does not prevent from stealing or destruction of your stored and built belongings / property – it is highly recommended that you join an active server, which is known to have active admins on it, which there are quite a few.
Overall, the fun to frustration ratio is very high, being on the fun side of things, with only very occasional bugs to be found, and those not being game-breaking.
The best part of the game is that everything can be built and also destroyed, from landscape to trees to skyscrapers and everything in-between. Unlike the game Minecraft however, 7 Days to Die does so without looking blocky, plus it has quite believable physics, making trees fall, structures and landscapes collapse / cave in, damaging other blocks, objects, and even killing NPCs (wildlife, zombies) and players in the process.
The crafting system is, also quite simplified (at least compared to Alpha 11 and before of the game), quite extensive and fun, allowing even to assemble modern ranged weapons and tools via their individual parts.
In terms of transportation, there is only one motorized object, the minibike, but that is to change in Alpha 17 drastically, which introduces quite a range of motorized new vehicles, some of those being multi-seaters, ranging from motor bikes to gyrocopter (which might be only a single-seater), plus a non-motorized bike / bicycle.
Traversing the landscape on foot, however, is not as bad as it might sound, especially later on when having upgraded the character’s stamina, allowing to run for extended duration and recovering quite rapidly afterwards. When playing multiplayer, many game servers offer also the method of teleporting to various locations on the map.
On the server side of things, the Windows version has to be restarted multiple times a day, if running on Linux this is not necessary but data corruption can occur eventually.