This content requires the base application 3DMark on Steam in order to run.
## About This Content
DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12,
including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and
Variable Rate Shading.
Sampler Feedback is a new feature in DirectX 12 Ultimate that helps game
developers use texture-streaming and texture-shading techniques more
efficiently.
The 3DMark Sampler Feedback feature test shows how games can boost frame rates
by using sampler feedback to optimize shading operations. There is also an
interactive mode that lets you experiment with different settings and
visualizations.
* See how sampler feedback can improve frame rate performance.
* DirectX 12 Ultimate API implementation for impartial results.
* Use interactive mode to help visualize the shading detail level used for each object.