This content requires the base application 3DMark on Steam in order to run.
## About This Content
DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12
including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and
Variable Rate Shading.
Mesh shaders introduce a new approach to geometry processing that simplifies
the graphics pipeline while also giving game developers more flexibility and
control.
The 3DMark Mesh Shader feature test shows you how game engines can improve
performance by using the mesh shader pipeline to efficiently cull geometry
that is not visible to the camera. There is also an interactive mode that lets
you experiment with different settings and visualization tools.
* See how mesh shaders can improve frame rate performance.
* DirectX 12 Ultimate API implementation for impartial results.
* Try different settings and visualizations in interactive mode.
Minimum System Requirements | ||
CPU | Dual-core processor | |
OS | Windows 10, 64-bit, version 2004 or later | |
Graphics Card | DirectX 12 Ultimate compatible with driver support | |
HDD Space | 0.16 GB free space |