**Wizardry 6: Bane of the Cosmic Forge** Prepare yourself for a journey of epic proportions as you embark on a quest to retrieve a powerful artifact–the magical pen known as the Cosmic Forge. Its writings affect both Time and Space, allowing its [...]
Your courage and problem-solving ingenuity will be put to the test as you try to escape from Medea’s forbidden tomb. You must pass through countless rooms and secret passages. Overwhelming terror and ghoulish obstacles await you at every turn. [...]
Crusaders of the Dark Savant starts at the end of Wizardry VI: Bane of the Cosmic Forge. The party had just found the Cosmic Forge, the pen that the Cosmic Lords use to script the events of the universe, after it was stolen by the Bane King and his [...]
The fourth game in the Wizardry series, The Return of Werdna takes a decidedly different approach from all the games that preceded it. Instead of playing as a party of six player-generated characters, the player controls Werdna himself, the evil Archmage [...]
A generation has passed since your band of adventurers reclaimed the Staff of Gnilda and the armor of the Knight of Diamonds, and the land has been at peace. But now nature itself seems to be attacking the land of Llylgamyn, as earthquakes and tidal waves [...]
A ruthless dictator has taken control of the tiny nation of Arulco. The country’s brutal army is holding the terrified population in its iron grip. The only opposition is a ragtag bunch of rebels. The bad news: you’re in charge of the rebels. The good [...]
A new world of Wizardry. The horror that destroyed an entire civilization has returned. It has only one target: You. An ancient evil stalks you. The age-old Nitherin talismans are your only hope. Yet these talismans also contain a ferocious energy, the [...]
The enemy is on the run. One more mortar shell should take them out. Still, you have to blow up the bridge by sundown, and Postie is starting to talk to himself again. Maybe you shouldn’t let him keep that dynamite… More ways to play. Play the [...]