Solve one of the most entertaining mathematical problems ever. Your goal is to move a stack of size-sorted discs from one bar to another. Two rules: Only one disc at once – and bigger discs may never be on smaller ones. The game can theoratically be [...]
Classical London Docks style puzzle fun – pushing aroung boxes until every trigger is satisfied by the weight of a box. Completing ten levels results in a tasty price (I’m just a portal fan…) Containers was developed by BlackIceGames.de, [...]
I once made a game called “ColorBlocks” with java, it was basicly a Dr. Mario clone. When I started using Unity, i wanted to make another similar puzzle game and ended up using the physics engine. Now it’s noch blocks falling, but [...]
This was our first experiment in more complex game graphics, gameplay and physics. A race game with a car, taking you on an islang to make one or three laps on it’s race course. We didn’t take too long with development here, so there are no [...]
Trying to put some art into our games, I made a really simple game with circles shooting one another. The result was named Ultimate Spacewar, and an alpha version is released on our site. It has only one game mode called “Invasion”, where lots [...]
This is the sequel of Containers. Containers is a game with 10 levels of being a green capsule pushing boxes around to get a cheesecake price in the end. Containers 2 starts where Containers ended (surprise): The cheesecake mafia stole the cake before any [...]
You are a little astronaut, jumping from planet to planet. Watch your O2 stock, it will empty very fast. Take a break on planets with atmosphere to refill. Besides the classic time trail mode, a mission mode is planned. Space Runner Evolution was [...]