WarLight is a strategy computer game that resembles Risk, although each individual game can have different rules, maps and features that are customized by the host. The game excels in strategy because there are over a thousand maps that can create [...]
Ancient Shadows (or AS), the fourth expansion for AI War, the expansion was released on October 19, 2012 along with the version 6.0 of the game. The expansion features:[17] A whole new kind of human player. It’s now possible to control champions [...]
The Last Federation Collection **The Last Federation Collection contains the base game and two expansions: Betrayed Hope and The Lost Technologies.** From the creators of AI War: Fleet Command comes a grand strategy title with turn-based tactical combat, [...]
From the creators of AI War: Fleet Command comes an all-new grand strategy title with turn-based tactical combat, set in a deep simulation of an entire solar system and its billions of inhabitants. You are the last of a murdered race, determined to unify [...]
How do you balance — and indeed encourage — a war between factions without letting either side obliterate the other? How do you rule over gods, creatures, and men who refuse to obey you? How do you build a landscape of villages when bandits [...]
Grays roam the land, largely in the absence of human interference. These aren’t your typical Zed — theirs is a very different sort of apocalypse. Animals spontaneously transform into twisted, violent beings. The earth decays, collapsing into a [...]
AI War: Vengeance Of The Machine The AI’s gotten kind of upset. Somewhere along the way it decided you puny humans need more interesting ways to lose (or win, if you’re one of those people, but who are we to judge). Vengeance of the Machine [...]
The Japanese enter the fray on Luminith: their faction has a very strong military and a very strange pantheon: their gods are much more aggressive than their Greek and Norse counterparts, and each has three god creatures rather than three god tokens. [...]