Hi Color (65,535 color) capable 1 MB PCI video card with DirectDraw 3.0 compatible driver
Hi Color (65,535 color) capable 1 MB PCI video card with DirectDraw 3.0 compatible driver
Direct X
DirectX 3.0 (included on game CD)
DirectX 3.0 (included on game CD)
SOUND CARD
Optional Sound Card with DirectX compatible sound driver
Sound Blaster 16/32/AWE32 sound card
HDD Space
10 MB free space for game plus space for save games (additional space required for DirectX 3.0 installation)
70 MB free space for game plus space for save games (additional space required for DirectX 3.0 installation)
CD-ROM
4x CD-ROM drive (600 KB/second transfer rate)
4x CD-ROM drive (600 KB/second transfer rate)
Game Analysis
Need for Speed II is a 1997 racing video game, developed by Electronic Arts Canada and published by Electronic Arts. It is a part of the Need for Speed series and sequel to The Need for Speed (1994), significantly deviating from the emphasis of realism in The Need for Speed to arcade-like gameplay, though it introduces the car tuning. As does its predecessor, Need for Speed II features several exotic cars, and includes tracks set in various parts of the world. The game also opted to remove police pursuits introduced in The Need for Speed.
High FPS
0 FPS ( GTX 1060 )
Note
Keyboard, Optional joystick or mouse, Analog joystick, PC game pad, or PC steering wheel
Optimization Score
10
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