Windows 98SE/2000/XP-compatible sound card (100% DirectX 9-compatible)
Windows 98SE/2000/XP-compatible sound card (100% DirectX 9-compatible)
HDD Space
2 GB free disk space
2 GB free disk space
CD-ROM
Quad-speed (4x) CD-ROM drive
Quad-speed (4x) CD-ROM drive
Game Analysis
As in Commandos 1 and 2, you are able to see all enemies on the map, follow their movements, and make attacks depending on their behavior. There are a few differences, such as the addition of an 'Assault Rifle' - a weapon less powerful than a rifle, but more powerful than a pistol. Also, all units are able to use weapons such as the grenade, rather than just the Sapper as in previous games. The previous "knapsack" setup, simply showing a picture of all the items the currently selected commando has in his possession, superimposed over a picture of a rucsac, has been abandoned in favor of a "box". When the inventory is selected, there are multiple blocks to put items in, such as grenades (1 block), pistols (1 block), rifles (4 blocks horizontal), enemy uniforms (4 blocks square), sub-machineguns (4 blocks square) and time-bombs (2 blocks horizontal).
High FPS
200+ FPS ( GTX 1060 )
Note
100% Windows 98SE/2000/XP compatible mouse and keyboard
Optimization Score
10
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