Controls
The controls in Marvel’s Spider-Man may seem complicated, but only at first. If you’d like to refresh your memory, we have prepared for you a handy digest of the game’s controls and functions.
Button | Function |
Map | |
Aim | |
Swing / Run / Parkour | |
Select gadget | |
Shoot (gadget) | |
Camera | |
Healing | |
Shoot web | |
Dodge | |
Jump | |
Attack | |
Movement | |
Crouch / Dive | |
Control camera | |
Show target (hold) |
Basic Combat
Name |
Button(s) |
Description |
Basic Attack |
Square |
This is a basic attack. |
Basic Combo |
Square, Square, Square, Square |
A basic series of four attacks on the ground. The last strike will blowback most enemies. |
Web Attack |
Press Triangle |
Pull youself towards the enemy and hit him. |
Yank Enemy |
Hold Triangle |
Pulls the enemy and turns him 180 degrees to make him vulnerable to attacks from the back. |
Disarm Enemy |
Hold Triangle |
Disarms the enemy and turns him 180 degrees to make him vulnerable to attacks from the back. Useful when fighting melee-armed enemies. |
Web Throw |
Hold Triangle |
Yank and throw the webbed enemy. Thrown enemies will glue to walls. |
Spin Cycle |
Hold Triangle, and then press Triangle. |
While trowing your enemy press Triangle fast, to spin him faster. |
Dodge |
Circle |
Used to dodge enemy attack. |
Perfect Dodge |
Circle |
Make a last-minute dodge to get the perfect dodge. This makes you temporarily immune to blows and slows down your time for a short time. |
Perfect Hit |
Square |
Press Square, when the attack hits your target, to gain more concentration. |
Long Dodge |
Circle, Cross |
Jump is longer after a successful dodge. Useful in avoiding area of effect damage. |
Dodge Under |
Square, Circle |
Hit your enemy and do a web attack and then perform a dodge in his direction to dodge under. Very useful when fighting opponents with shields. |
Off The Wall Attack |
Circle, Square |
Make a dodge in direction of the wall and then launch from it and hit few enemies. |
Web Shooter |
Quickly Press R1 |
Quickly shoot your spider web to wrap your enemy. If the opponent is close to a wall he will be glued to it. Useful to slow down enemies. |
Throw |
Square, Hold Triangle |
Hit your enemy and then throw him in a selected direction. Enemies that stand nearby will be knocked down. |
Yank Down Attack |
Hold Square, Hold Triangle |
Throw your opponent into the air, then quickly pull him to the ground, knocking out nearby enemies. |
Yank And Throw Environment |
Hold L1 + R1 |
Take and throw small objects from the environment. Large objects cannot be thrown, but they can be overthrown. |
Finisher |
Triangle+Circle |
A powerful attack that instantly eliminates the enemy. Requires a full concentration bar. |
Heal |
Down Arrow |
Use your concentration to cure yourself. Spider-Man can accumulate concentration while attacking enemies. Fighting in the air generates more concentration than fighting on the ground. |
Air Combat
Name |
Button(s) |
Description |
Air Launcher |
Hold Square |
Hold Square, to throw the enemy into the air. This is a great way to start a fight in the air. |
Air Launcher Follow Up |
Hold Square, Square |
Throw your opponent into the air and then perform a quick attack. |
Air Combo |
Square, Square, Square, Square |
The basic series of four attacks in the air. The last strike will discard enemies. |
Leap Off |
Square, Cross |
Leap up from an enemy after hitting him or after using a Web Attack. It’s a great way to start a fight in the air and avoid charging enemies. |
Swing Kick |
Hold Square |
Hold Square, while in the air to kick the enemy while swinging on the web. It will throw him into the air. |
Air Yank |
Hold Triangle |
Pull enemies into the air. Great for continuing combat in the air. |
Air Throw |
Hold Triangle |
Grab the enemy in the air and throw him on the ground, additionally throwing away nearby enemies. |
Ground Strike |
Square + Cross |
When you leap away from your opponent or fight in the air, Press Square + Cross to hit the ground. It can be made in the air from a higher height. Radius and damage increase with height. |
Movement
Name |
Button(s) |
Description |
Swing |
Hold R2 |
To gain speed while swinging, let go of the web or jump at the highest point. |
Jump |
Cross |
Basic jump. |
Charge Jump |
Hold R2+Cross, release Cross |
When you are standing or running, Hold R2+Cross to gather energy and then release Cross to make a long jump. |
Web Zip |
Cross |
Press X when you are in the air to perform a Web Zip. It is a great way to maintain height and change direction. |
Zip to Point |
L2+R2 |
Look at the highlighted spot and go to it. |
Point Launch |
L2+R2, Cross |
On a flight to the desired location, use the Point Launch just before the landing in order to launch forward and gain speed. |
Wall Run |
Hold R2 |
When you are standing near a wall or sitting on it, Hold R2 to run on it. |
Vertical Wall Jump |
Cross |
While running vertically on the wall, press X to move faster. |
Wall Cornering |
Hold Circle |
Hold Circle near the corner of the building to automatically turn. |
Quick Recovery |
Cross |
Press X during a rollover after landing to break out into the air. |
Ceiling Hang |
L2 |
When you walk on the ceiling, Press L2 to hang out. When hanging, use the knob to pull yourself up or down. |
Air Tricks |
Triangle + Circle + knob |
Tricks in the air will gain concentration and experience points. |
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