http://www.ign.com/wikis/detroit-become-human/Spare_Parts
THE ANDROID LAB
Once down you step into the machine in the basement, your perspective will switch to the first person. After Zlatko monologues for a bit, he’ll leave along with Luther and Alice. You have less than a minute to escape the machine before your memory is resite.
When you regain control, look up and to the right to see two cables – grab the green one and complete the QTE to yank on it and knock over a thermos of ethanol.
Next, look down and to the left at the red cart – complete the QTE to kick it forward and knock over the work light next to it. The light will fall into the ethanol and short-circuit, causing a chain reaction that disables the machine.
Start moving up the path back up to the house. You’ll notice other androids behind the cages as you pass by. If you open up one of the cages and go inside to see the androids, this will open up a scenario later in the chapter. Once Kara runs back out the cage, continue going back to the house.
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