Travel through alternate realities to restore the fabric of the universe!
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete The Forgotten Fairy Tales: Canvases of Time game walkthrough featuring annotated screenshots from actual gameplay!
https://www.bigfishgames.com/blog/walkthrough/the-forgotten-fairytales-canvases-of-time-strategy-guide-hints-cheats-codes-tips-tricks/
Welcome to the The Forgotten Fairy Tales: Canvases of Time Walkthrough.
Travel through alternate realities to restore the fabric of the universe!
Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we’re pretty sure you’ll find what you’re looking for here.
This document contains a complete The Forgotten Fairy Tales: Canvases of Time game walkthrough featuring annotated screenshots from actual gameplay!
We hope you find this information useful as you play your way through the game. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with.
Remember to visit the Big Fish Games Forums if you find you need more help. Have fun!
This walkthrough was created by prpldva, and is protected under US Copyright laws. Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited.
Walkthrough Menu
- General Tips
- Chapter 1: Spectra
- Chapter 2: The Street
- Chapter 3: The Armory
- Chapter 4: Corridor of the Castle
- Chapter 5: Hall of the Castle of Eternity
General Tips
- This is the official guide for The Forgotten Fairy Tales: Canvases of Time.
- This guide won’t mention when to zoom into a location; the screenshots will identify closeups.
- Hidden-object puzzles are referred to as HOPs. Only the locations of the HOPs will be shown.
- Use the Map to fast travel to a location.
Chapter 1: Spectra
- Select (A).
- Select (B-C)-(D-E)-(F-G).
- Answer phone (I).
- Take POINTER STICK (J).
- Take CABLE; use POINTER STICK; earn BAG (K).
- Open BAG; take CREATURE FIGURINE; read book; take CHARGING POTION.
- Select CHARGING POTION; use CHARGING POTION (L).
- Select (M-N).
- Go forward.
- Talk (A).
- Take the SPECTRA (B).
- Remove tarp; take WHITE FLOWER; place CREATURE FIGURINE (C).
- Play HOP; take MAGICAL WATER (D).
- Use MAGICAL WATER; select crystal (E).
- Play HOP; earn BELLA’S RING.
- Take the LAMP OF LIFE (F).
- Go forward (G).
- Go forward (H).
- Take MAP; use BELLA’S RING (I).
- Take CASTLE MAP (J); play HOP; take GOLEM’S HEART.
- Take HARPOON PART (K).
- Place HARPOON PART and CABLE; take HARPOON (L).
- Take OIL BOTTLE (M).
- Walk down.
- Use HARPOON; take GOLEM’S HEAD (N).
- Go forward.
- Place GOLEM’S HEART and GOLEM’S HEAD; use LAMP OF LIFE; give CASTLE MAP (O).
- Select (P).
- Select PAIRS (Q).
- Take RAVEN FEATHER (A).
- Take ROYAL SCROLL (B).
- Take COPPER PIECE and RUBY (C).
- Go forward.
- Use BRACELET on scene.
- Select (D); select 1-4.
- Play HOP; earn RAVEN NECKLACE (E).
- Use LAMP OF LIFE (F).
- Read; use RAVEN FEATHER 4x; take INFINITY EMBLEM (G).
- Go forward.
- Take QUEEN FIGURINE (H).
- Take LENS RECIPE; remove glass; take LENS HOLDER (I).
- Take HAND STICK; use OIL BOTTLE; earn SMALL WHEEL (J).
- Take SPECTRA SPHERE and IRON BOWL; place SMALL WHEEL (K).
- Walk down.
- Use IRON BOWL; earn BOWL OF SAND (L).
- Place QUEEN FIGURINE; select book (M).
- Restore images (N-O).
- Read note; take EMERALD (P).
- Walk down.
- Place INFINITY EMBLEM; take EARTH SPHERE (A).
- Use HAND STICK; earn BLUE FLOWERS (B).
- Walk right.
- Place LENS RECIPE (C), BLUE FLOWERS (D), WHITE FLOWER (E), BOWL OF SAND (F), and COPPER PIECE (G).
- Place (D-F)-(E-F)-(G-F).
- Select (H).
- Select (I) 2x.
- Take GLASS LENS (J).
- RUBY, EMERALD, and GLASS LENS on LENS HOLDER; earn SPECIAL LENS.
- Walk down; go forward 2x.
- Place and select SPECIAL LENS (K).
- Select pairs (L).
- Play HOP; earn NEW REALITY SPHERE (M).
- Walk down.
- Place SPECTRA SPHERE, EARTH SPHERE, and NEW REALITY SPHERE (N).
- Take MAGIC PYRAMID (O).
- Enter portal (P).
Chapter 2: The Street
- Select (A).
- Take BERRIES and UNLOADED GUN (B).
- Give BERRIES (C).
- Select statue; place RAVEN NECKLACE (D); play HOP.
- Take STONE SWORD (E).
- Select cage; use BRACELET; select (G-H).
- Use STONE SWORD; earn CITIZEN PASS (I).
- Take 1/2 GOLD COIN (J).
- Take POSTER (K).
- Go forward.
- Select (L).
- Take SCROLL CODE and RAVEN FIGURINE (M).
- Walk down.
- Place RAVEN FIGURINE; take LETTER TILE (N).
- SCROLL CODE and LETTER TILE on ROYAL SCROLL.
- Solution (O).
- Read scroll; take SOLAS XIV’S PORTRAIT and 2/2 GOLD COIN.
- Go forward.
- Use 2 GOLD COINS (P).
- Take key (A); select (B).
- Use key (C).
- Take lamp (D); select (E).
- Use lamp (F).
- Take sword (G); select (H).
- Place sword (I).
- Take staff (J); select (K).
- Place staff (L).
- Take chains (M); select (N).
- Place chains; take canvas (O); select (P).
- Place canvas; take crown (Q). select (R).
- Place crown (S).
- Take BULLETS (T).
- BULLETS in UNLOADED GUN; earn LOADED GUN.
- Walk down.
- Use LOADED GUN; shoot raven; earn SALESMAN’S TREASURE (U).
- Go forward.
- Give SALESMAN’S TREASURE (V).
- Use POSTER (W).
- Select 1-3.
- Talk; give CITIZEN’S PASS (X).
- Select (Ax2-B-C-D)-(D-Ax3-B-C-D).
- Use BRACELET (E); select 1-2.
- Play HOP; earn DULL KNIFE (H).
- Take TOOTHBRUSH (I).
- Use DULL KNIFE; earn SHARP KNIFE (J).
- Take NAPKIN; use SHARP KNIFE (K).
- Go forward.
- Select BRACELET; select (M).
- Select (N).
- Talk; use NAPKIN (O).
- Go forward.
- Take RUM (P).
- Go forward.
- Read note; take HEART PENDANT and TELEVISION REMOTE (Q).
- Take CROWBAR (R).
- Use TOOTHBRUSH; select (A).
- Restore flowers (B); read journal; take TRANQUILIZER RECIPE.
- Move mattress; take CLAY SHARDS (C).
- Use CROWBAR; place HEART PENDANT (D).
- Play HOP; earn CHAMOMILE (E).
- Walk down, go right.
Chapter 3: The Armory
- Use TELEVISION REMOTE; select (F).
- Open pouch; take HAND SEAL, read note, and take COLLAR CHIP (G).
- Take PLIERS and WING BASE (H).
- Walk down.
- Place HAND SEAL; read note; select 1-4.
- Read note; take MEMORY READING TOOL and 1/2 CLOSET KEYS (I).
- Walk down.
- Use COLLAR CHIP and MEMORY READING TOOL (J).
- Restore items (K-L).
- Use BRACELET; select 1-2.
- Use (M-N).
- Use PLIERS; take MACHINE OIL (O).
- Go forward, right.
- Take 2/2 CLOSET KEYS (P).
- Walk down, go forward.
- Place SOLAS XIV’S PORTRAIT and 2 CLOSET KEYS (Q).
- Solution (R).
- Take BLOWGUN, MECHANICAL HAND, and SCRAPER (S).
- Walk down 2x.
- Use SCRAPER; earn PURPLE MOSS (A).
- RUM, CHAMOMILE, and PURPLE MOSS on TRANQUILIZER RECIPE; earn TRANQUILIZER INGREDIENTS.
- Play HOP; earn BUCKET (B).
- Go forward.
- Use MACHINE OIL and BUCKET; earn BUCKET OF WATER (C).
- Use MECHANICAL HAND; earn HEAVY HAMMER (D).
- BUCKET OF WATER on CLAY SHARDS; use HEAVY HAMMER; earn MOIST CLAY.
- Go forward.
- Place TRANQUILIZER INGREDIENTS and BLOWGUN.
- (E-G)-(F-G); use (H-G).
- (G-I); select (J).
- (I-K)-(L-K).; take TRANQUILIZER DARTS (L).
- Walk down, right.
- Use TRANQUILIZER DARTS (M).
- Use MOIST CLAY; take DIAMOND DAGGER (N).
- Use DIAMOND DAGGER; take ORK RANK PASS; armor acquired (O).
- Walk down.
- Use ORK RANK PASS (P).
- Select (B-F-A-D-E-G).
- Select (E-F-D-B-A-C-G).
- Solution (H).
- Take STALE BREAD (I).
- Use STALE BREAD (J).
- Go forward.
- Read newspaper; take GATE PART; take MAGNET (L).
- Take STONE FINGER and 1st GARGOYLE FIGURINE (M).
- Walk down.
- Select (N).
- Read sign; use ORK RANK PASS (O).
- Place MAGNET (P).
- Select (Q).
- Take 10 BUNKLETS (R).
- Select; place STONE FINGER (A).
- Place GATE PART (B); play HOP.
- Go right (C).
- Take SMALL SKULL (D).
- Walk down, forward.
- Use 10 BUNKLETS; take PORRIDGE POT (E).
- Walk down.
- Place SMALL SKULL (F).
- Read note; place PORRIDGE POT; take HOMUNCULUS GIFT (G).
- Go right.
- Place HOMUNCULUS GIFT; take LIBRARY KEY (H).
- Walk down.
- Use LIBRARY KEY (I).
- Play HOP; earn CLOCK BLUEPRINT (J).
- Go right.
- Select (K).
- Place CLOCK BLUEPRINT (L).
- Select (M-N)-(O-P)-(R-M)-(S-N)-(Q-O)-(T-P).
- Walk down, forward.
- Take WITCH PHOTO (A).
- Play HOP; earn SIGNAL RECEIVER (B).
- Give SIGNAL RECEIVER; take REBEL SYMBOL (C).
- Walk down.
- Play HOP; earn SOLAS’S KNIGHT CODE (D).
- Place WITCH PHOTO; take 2nd GARGOYLE FIGURINE (E).
- Go right.
- Use REBEL SYMBOL; read note; take 3rd GARGOYLE FIGURINE (F).
- Place 3 GARGOYLE FIGURINES (G).
- Solution (H).
- Read note; take SHARP FANG and VOICE CHANGING DEVICE (I).
- Walk down, forward.
- Give SOLAS’S KNIGHT CODE and VOICE CHANGING DEVICE (J).
- Drag pieces from (K-L).
- Go forward.
Chapter 4: Corridor of the Castle
- Take GAS BURNER (M).
- Take NET (N).
- Select; use SHARP FANG; earn DRIED BOUQUET (O).
- Take OUROBOROS HEAD; use DRIED BOUQUET (P).
- Restore relief; read tag; take MAGIC BALL OF THREAD (Q).
- Use MAGIC BALL OF THREAD (R).
- Enter (S).
- Use NET; earn FLYING BROOM; take ELASTIC FABRIC (A).
- Take GOLDEN CUP (B).
- Walk down.
- Use GOLDEN CUP; take CORKS (C).
- Use FLYING BROOM; go (D).
- Read book; take PAN FLUTE BLUEPRINT (E).
- Take TREE KEY and CROW HANDLE (F).
- Take PIECE OF FAT and FILE (G).
- Use CROW HANDLE (H).
- Walk down.
- Use PIECE OF FAT; earn KITCHEN KNIFE (I).
- Enter (J).
- Use FILE; take ALARM SPEAKER (K).
- Replace ALARM SPEAKER; take ANTI-CROW MASK (L).
- Walk down, right.
- Use ANTI-CROW MASK; take 1/3 BOOKS; use KITCHEN KNIFE to take BAMBOO (M).
- ELASTIC FABRIC, CORKS, and BAMBOO on PAN FLUTE BLUEPRINT; earn PAN FLUTE.
- Use PAN FLUTE (N).
- Use BRACELET (O); select 1-2; earn DESK DRAWER KEY.
- Place DESK DRAWER KEY (P).
- Play HOP (Q).
- Take EMPTY BOTTLE and SOLAS XIV’S PERFUME (R).
- Return to Canvas Room.
- Use SOLAS XIV’S PERFUME (A).
- Take OLD KING’S EMBLEM (B).
- Use EMPTY BOTTLE; earn BOTTLE OF ACID (C).
- Select; use BOTTLE OF ACID; take 2/3 BOOKS (D).
- Walk down.
- Place OLD KING’S EMBLEM (E).
- Read diary; take 3/3 BOOKS (F).
- Go right.
- Place 3 BOOKS (G).
- Play HOP; earn SOLAS’S SAFE CODE (H).
- Take SOLAS’S NOTES (I).
- Walk down.
- Use SOLAS’S SAFE CODE; take SOLAS’S ROBE (J).
- Enter (K).
- Use SOLAS’S ROBE (L).
- Play HOP; take CANVAS OF TIME.
- Use MAGIC PYRAMID (M).
- Use SOLAS’S NOTES (N).
- Play HOP; take BLACK MAGIC ELIMINATOR (O).
- Use BLACK MAGIC ELIMINATOR (P).
- Go left.
Chapter 5: Hall of the Castle of Eternity
- Play HOP; earn EXPLOSIVE SNUFF BOX (A).
- Take CLOTH GLOVE and 1/2 PEACE EMBLEM (B).
- Take QUEEN’S PORTRAIT; use EXPLOSIVE SNUFF BOX and GAS BURNER (C).
- Use CLOTH GLOVE: earn STICKY GLOVE (D).
- Go forward.
- Place CANVAS OF TIME; take CLOCK SYMBOL (E).
- Walk down.
- Place QUEEN’S PORTRAIT and CLOCK SYMBOL (F).
- Play HOP (G).
- Take FEATHERS and CANVAS LENS (H).
- Go forward.
- Use CANVAS LENS (I).
- Use WING BASE, STICKY GLOVE and FEATHERS; select shoes (J).
- When shadow (A) moves left, move (B-C).
- When shadows (D and (E) are in the noted position and direction, move (F-G).
- As soon as shadow (H) moves up past you move (J-K); time it so shadow (I) has just arrived.
- Once shadow (L) starts down, move (N-P) while avoiding shadow (M).
- Earn OUROBOROS TAIL.
- Walk down.
- Place OUROBOROS HEAD and OUROBOROS TAIL (Q).
- Use LAMP OF LIFE; take BLADE OF LIFE (R).
- Go forward.
- Use BLADE OF LIFE; take ALICE’S THREAD OF FATE (S).
- Use ALICE’S THREAD OF FATE (T).
- Take SPINDLE OF EVENTS (U).
- Enter (V).
- Go right.
- Take SHOULDER STRAP (A).
- Select (B).
- Take ROPE (C).
- Use SPINDLE OF EVENTS; select elements (D).
- Select; take CHARGING RUNE (E).
- Shoo ravens; take RAVEN FEATHERS and THREAD (F).
- Walk down.
- Use SHOULDER STRAP; take HEAVY WEAPON and STONE SHARDS (G).
- Use ROPE and HEAVY WEAPON (H).
- Use LAMP OF LIFE; take 2/2 PEACE EMBLEM (I).
- Go right.
- Place 2 PEACE EMBLEM (J); read note and place CHARGING RUNE (K).
- Use BRACELET; select 1-2; take FIRE ICE AXE (L).
- Walk down.
- Read note; select; use FIRE ICE AXE; take TELEPORTATION BOOK (N).
- TREE KEY on TELEPORTATION BOOK; use SPINDLE OF EVENTS.
- Solution (O).
- You earn TELEPORT.
- Use TELEPORT; play HOP; earn BOW OF OBLIVION (P).
- Take WIZARD’S EMBLEM (Q).
- Go right.
- Place WIZARD’S EMBLEM; take KUKRI (R).
- Walk down.
- Use KUKRI; take BRANCHES (S).
- Go right.
- Place RAVEN FEATHERS (A), THREAD (B), BRANCHES (C), STONE SHARDS (D), and BOW OF OBLIVION (E).
- Move (A-C)-(D-C)-(B-C); earn BOW WITH ARROWS.
- Place BOW WITH ARROWS (F); select 2x to form crosshair (G).
- Give SPINDLE OF EVENTS (H).
- Place opposite elements; this is randomly generated.
- Air (J) is opposite to stone (K), ice (L) is opposite to fire (M), and fire (N) is opposite to water (P).
- Select pieces (Q) to form symbol (R).
- Symbol is randomly generated.
- Keep glowing balls within circle until they disappear (S).
- You will need to repeat these 3 mini-games 3x.
- Congratulations! You have completed The Forgotten Fairy Tales: Canvases of Time!
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